Patch Notes (06/07/2024) Update 3.0.1

Dagger/spears balancing, PvP Zone rework, NPC density/aggro tweaks, and Gatarnium Quest rewards! Version 3.0.1:

NPC’s:

  • Warrior and Archer now award 4k combat exp from 400
  • Most animals now no longer aggro unless you walk into them
  • Nerfed aggro range of most enemies
  • Increased width of most NPC’s hitbox (harder to dodge while strafing in melee, but still possible)

PvP:

  • Leaving a pvp zone while in PvP combat will no longer make you immediately safe – for up to 8 seconds after
  • PvP zone rework
    • half of the pvp zone is now safe
    • Only exit from pvp zone is now at the bottom middle of the map
    • +20% exp gain for all skill exp gained inside pvp zones

Combat balancing:

  • Spear:
    • hitbox length and width slightly reduced
    • attack cooldown increased by 300ms
  •  Dagger:
    • hitbox length and width slightly increased
    • Armor pierce increased to 50%
    • Bloodlust – upon taking damage, while equipping a dagger you’ll gain a movement speed boost if walking towards direction of target
  •  

Tasks:

  • Medium and High difficulty tasks now reward a small amount of gatarnium
  • Daily gatarnium bonus once per day added on top of task rewards

Bug Fixes:

  • You will no longer lose your quest when dying

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