Dagger/spears balancing, PvP Zone rework, NPC density/aggro tweaks, and Gatarnium Quest rewards! Skillfite Version 3.0.1:
NPC’s:
- Warrior and Archer now award 4k combat exp from 400
- Most animals now no longer aggro unless you walk into them
- Nerfed aggro range of most enemies
- Increased width of most NPC’s hitbox (harder to dodge while strafing in melee, but still possible)
PvP:
- Leaving a pvp zone while in PvP combat will no longer make you immediately safe – for up to 8 seconds after
- PvP zone rework
- half of the pvp zone is now safe
- Only exit from pvp zone is now at the bottom middle of the map
- +20% exp gain for all skill exp gained inside pvp zones
Combat balancing:
- Spear:
- hitbox length and width slightly reduced
- attack cooldown increased by 300ms
- Dagger:
- hitbox length and width slightly increased
- Armor pierce increased to 50%
- Bloodlust – upon taking damage, while equipping a dagger you’ll gain a movement speed boost if walking towards direction of target
Tasks:
- Medium and High difficulty tasks now reward a small amount of gatarnium
- Daily gatarnium bonus once per day added on top of task rewards
Bug Fixes:
- You will no longer lose your quest when dying